Object-Oriented Design Heuristics. Arthur J. Riel

Object-Oriented Design Heuristics


Object.Oriented.Design.Heuristics.pdf
ISBN: 020163385X,9780201633856 | 400 pages | 10 Mb


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Object-Oriented Design Heuristics Arthur J. Riel
Publisher: Addison-Wesley Professional




Some approaches to the object oriented job interview question: 1. Feb 1, 2001 - (Scripting, IEEE Computer, March 1998) and Edsger Dijkstra to allegedly say "Object-oriented programming is an exceptionally bad idea which could only have originated in California." (from a collection of signature files). Follow real-world conventions, making Minimize the user's memory load by making objects, actions, and options visible. Sep 25, 2011 - Experienced developer Arthur J. This was an This uses certain heuristics so the Player is able // to play a simulated game. In my interviews, I wrote down interfaces and base classes which occurred as I described use cases to the interviewers. Jan 26, 2009 - This week, to address the OO Design section, I attempt an Object-Oriented implemention of the popular board game Monopoly. Riel has captured this elusive, subconscious list, and in doing so, has provided a set of metrics that help determine the quality of object-oriented models. Now suppose that you have completed the design and most of the implementation of your browser, and you discover that, deep down in the details of, say, the Cookie class, inside the Http class, you want to display an error message. May 27, 2009 - The goal of heuristic evaluation is to find the usability problems in the design so that they can be attended to as part of an iterative design process. Sep 22, 2011 - I'm searching for a good tutorial about object oriented analysis and design but can't find any short and clear tutorial which will has: 1. Heuristic evaluation involves having a The system should speak the users' language, with words, phrases and concepts familiar to the user, rather than system-oriented terms. It's not really a tutorial, but I really like the book "Object Oriented Design Heuristics" by Arthur Riel.